The trek takes them through about 100-150 miles of underdark filled with interesting encounters, and ends up with a monumental conflict in a large Drow city. Once in the Drow city, they start to make discoveries about what has been driving the Drow to make raids on the surface. This takes the party through an old tomb and into an old Drow city. The basic plot has echos of The Night Below and starts off with an appeal from a noble for assistance in stopping some Drow raiders who have been menacing the local populous. The main bulk of the book is solid adventure and is meant for around four characters of 10th level who should reach 18th level by the end of the campaign. The cover echos that of the Forgotten Realms hardcover. The pages have a grainy yellowed old scroll effect and the edges of the paper have a feathered print to give the impression that this is an old book. Like most reviews, there are spoilers in the text that follows.Īs in nearly all recent Wizards productions, the presentation of this book is pretty much perfect. There are many design features in this product which lead me to believe that it was intended to be a boxed set, and the confusion over the price of the item would seem to be a clue to this determination as well, though I have no proof! I was initially disappointed, but a quick read through did much to entice me into this adventure. When CotSQ turned up, it was not a boxed set at all, but a perfect bound trade paperback. Wizards are going back to producing boxes packed full of goodies, so I ordered it straight away. When I first spotted it on the Wizards release list, it was listed as a boxed set. I am not a fantastic fan of Forgotten Realms (or high level adventures) and I have not played in a campaign there, so City of the Spider Queen (CotSQ) might seem like a bit of an irrational purchase.
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